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Each sound has to be produced in isolation so that it can be controlled independently depending on how the player interacts with the game. As the section explains, the total amount of space available at the time for sound effects would hold less than 12 seconds of music from a CD, therefore all of the sounds created for the city needed to be very short.
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For the 7 music stations, you can hear snippet mixes of selected excerpts whilst for the 2 talk radio stations, "The Lab" contains the station audio in its entirety for a full streaming listen. Magic), V-Rock (rock hosted by Lazlow), Flash FM (pop hosted by Toni) and talk stations K-Chat and VCPR. “Radio Stations”- Tune in to audio from all 9 original radio stations from the Vice City radio dial: Fever 105 (soul hosted by Oliver "Ladykiller" Biscuit), Radio Espantoso (latin hosted by Pepe), Emotion 98.3 (ballads hosted by Fernando Martinez), Wave 103 (new wave hosted by Adam First), Wildstyle Pirate Radio (rap hosted by Super Rockin' Mr.
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"Vehicle Design" - 3D models, wireframes, final renders and damage models for a variety of vehicle types in the game - the Box Ville truck, the Faggio scooter, Squalo speedboat, Sandking rover, Hermes vintage sedan, and the Maverick chopper.įrom the attention paid to the Vice City radio dial which hosted an unprecedented soundtrack of licensed music from the 80s plus original 'talk radio' stations, to the intensive sound design that helped make the game's open world come alive, today's edition of The Lab has some glimpses behind the scenes that have never been published online til today:."City Renders" - Render images of various parts about the city both interior and exterior - living spaces, work spaces, playtime and outside vistas."City Wireframe”- Focused around the city's Downtown area with its hi-rises and landmark Hyman Stadium, see the city come alive from wireframes to final city render with a view to the south.“Interiors” - 360-degree video tours of the inside of the Ocean Apartments lobby and dining room, the Malibu Club's dance floor, and Ken Rosenberg's stately office.“Buildings”- Rare rendering videos that show the Cherry Poppers ice cream factory, the Malibu Club, and the Diaz Mansion from wireframes through to 3D models and fully rendered locations in the game world.Today's concluding Part 3 of "The Lab" - a rare behind the scenes look at the design of Vice City through interactive displays originally produced nearly a decade ago for an exhibit at London's Design Museum - has some very special glimpses of the modeling, interior design, and 3D rendering that brought Vice City to life. Sun-kissed beaches, glamorous night spots, sprawling mansions, squalid ghettos and the various vehicles you use to traverse them.Ĭreating the world of Grand Theft Auto: Vice City called for tireless and meticulous City Design in making its ambitious level of architecture, locations and modes of transport possible.